Posts Tagged ‘iPhone’

How to unlock your iPhone 4

It was a matter of time, and now it is here. What seemed like only hours after the jailbreak, the iPhone 4 carrier unlock is available.

Step 1:
Backup your iPhone 4 in iTunes in case something goes wrong.

Step 2:
Visit http://www.Jailbreakme.com on your iPhone 4. Slide the slider and wait for the process to complete.

Step 3:
A new app called Cydia will be installed on your device if everything worked. Make sure you have the repo666.ultrasn0w.com in Cydia, it was there by default for me. Now download ‘ultrasn0w’ and let the phone reboot. If it doesn’t, reboot it manually.

Step 4:
Insert MicroSIM of your choice. Don’t have a MicroSIM? Click here for a template to turn your SIM into a MicroSIM.

So why would you want to do this? Well personally, I use Verizon. I don’t have any need for AT&T, but it would be nice to test certain apps and development features requiring an activated device. A cheap $15-$30 pre-paid phone can be found at most convenient stores and usually contains a SIM card with some minutes and data already on it. Sure beats $99/m for a plan when you will only use it once in a while…or even once.

[via: Engadget]
[Source: Dev-Team Blog]

I know I have been fairly silent here lately, but I have been pretty busy. I want to point you all to a resource to hold you over until I get some time to push out another tutorial. John at ManiacDev.com has created a great tutorial utilizing the Sparrow 2D Game Framework.

Be sure to check it out at the source link below.

[Source: ManiacDev.com]

Free iPhone 4 case program

If you have an iPhone 4 and haven’t applied for a free case, make sure to do so! Download the iPhone 4 Case Program app from the App Store and follow the instructions.


iStrobe FREE for a week

iStrobe will be free for the next week. Pick up a copy and you can return the favor by leaving me a kind review on the App Store!

Xcode 4 beta 2 released

Apple released the second beta release of Xcode 4. The first beta was for WWDC attendees only but this latest release is for all paid developers, including iPhone developers. I am downloading it now on my test machine. Hit up Apple’s Developer Site to download it.

PLEASE NOTE: Xcode 4 is beta software. Continue to use Xcode 3.2.x for production development. This release of Xcode 4 is compatible with Xcode 3.2.x project files.

What’s New
• Xcode 4 has a brand new, single window interface for all major workflows
• Interface Builder is now integrated within the main Xcode IDE
• Assistant shows a paired editor with complementary files (headers, UI controllers, etc.)
• Fix-it highlights code where an error is detected. as you type, and can even fix it for you
• Version editor shows a live comparison through SCM history, using Git or Subversion
• LLVM compiler 2.0 includes full support for C, Objective-C, and now C++
• LLDB debugger is faster, and uses less memory than the GDB debugging engine
- see notes below on how to enable the LLVM compiler or LLDB debugger • Instruments adds System Trace, and new iOS instruments including OpenGL ES

Compatibility: Xcode 4 requires an Intel-based Mac running Mac OS X version 10.6.4 or later. This developer preview will by default install into /Xcode4 on the boot drive, allowing it to co-exist with Xcode 3.2.x. See the installation notes below for additional information.


iStrobe accepted in App Store

iStrobe has finally been accepted in the iPhone App Store. All proceeds go directly to supporting this site and help me support raising my son as a single father, so give it a download!

[App Store: iStrobe - Flash & Strobe Light for iPhone 4]

iOS 4.1 seeded to developers

iOS 4.1 has been seeded to iPhone developers. I downloaded and installed it on my iPhone 4 today. First thing I noticed was that the proximity sensor had a large delay on it. It took a good 10 seconds to adjust the screen brightness in daylight after taking it out of sleep mode. I suppose that is Apple’s fix to the already well-known problem. Anybody else notice this?


iOS 4.1 Beta 1 and Xcode 3.2.4 and iOS SDK 4.1 Beta available to download for iPhone developers

iPhone 4 Signal Loss Joke

Spokespeople for the Kinsey Institute announced that they were “stunned” to learn that for millennia human males were using an incorrect algorithm for orally reporting the size of their member, resulting in frequent exaggerations. A report of “5 bars” was in reality often closer to 2 bars.

A software fix is unlikely to be effective and a hardware fix is not a trivial matter.

One possible work-around, tell your partner that “you’re holding it wrong.”

iStrobe submitted to App Store

I just submitted my camera flash strobe light and flashlight utility for the iPhone 4 to the App Store. Look for it in a few days.

iStrobe page

Let’s say you have a view overlaying another view that you would like to close in a fancy fashion when the user click a button, thus displaying the view directly below it. Put this code as your button’s IBAction message handler and tell me that doesn’t spice up your app like crazy! I am not going to explain how it looks, just try it. You’ll love it. It’s a nice use of code blocks too. :)

-(IBAction)onButtonClick:(id)sender {
	[UIView transitionWithView:self.view duration:0.2 options:UIViewAnimationOptionTransitionFlipFromLeft animations:^{
		self.view.frame = CGRectOffset(self.view.frame, 0, -self.view.frame.size.height);
	} completion:^(BOOL finished) {
		[self.view removeFromSuperview];
		[self release];
	}];
}

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